Finally found it.  I am having trouble compiling it.  I keep getting 
 
osg/Geode does not exist.  It is in 
C:\Program Files\OpenSceneGraph\include\osg.  What could be wrong?  I
have changed the project and told the project file where my osg is
installed.

Michael

On Sat, 2009-08-15 at 12:07 +0100, Andrew Burnett-Thompson wrote:
> It's here:
> http://www.april1985.com/2008/02/19/osgnetdemo/
> 
> under "osgDotNetDemo.rar"
> http://www.april1985.com/?dl_id=7
> 
> Hope that helps, 
> Andrew
> 
> 
> On Sat, Aug 15, 2009 at 4:46 AM, Michael W. Hall <hal...@att.net>
> wrote:
>         I for the life of me cannot find the demo.  Can you send it to
>         me off of
>         the list?
>         
>         Thanks,
>         Michael
>         
>         
>         On Wed, 2009-08-12 at 14:55 +0100, Andrew Burnett-Thompson
>         wrote:
>         > Hi there, there's a great demo covering integration of
>         OpenSceneGraph
>         > with C++/CLI discussed here:
>         >
>         >
>         
> http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-February/007430.html
>         >
>         > http://www.april1985.com/2008/02/19/osgnetdemo/
>         >
>         > I'm using this successfully in a C# / OpenSceneGraph app by
>         keeping
>         > all my OSG workings in C++ and the UI in C# with C++/CLI as
>         a bridge
>         > between the two.
>         >
>         > Fast and performant, relatively trouble free. Not a bad way
>         to work
>         > with OSG!
>         >
>         > Hope this helps,
>         > Andrew
>         >
>         >
>         >
>         > On Wed, Aug 12, 2009 at 2:51 PM, Michael W. Hall
>         <hal...@att.net>
>         > wrote:
>         >         I am just trying to create a project.  What type of
>         project is
>         >         the best
>         >         to start with.  I chose the C++/CLR application.  I
>         got just a
>         >         blank
>         >         form and I have added a status bar to it and a menu
>         bar with
>         >         the
>         >         designer.
>         >
>         >         I am now trying to figure out how to create a window
>         on the
>         >         form to
>         >         render the scene.  That is where I am stuck.  Have
>         not done
>         >         any 3D with
>         >         windows/VS 2005 and was looking for a little help to
>         get
>         >         going.
>         >
>         >         Michael
>         >
>         >         On Tue, 2009-08-04 at 21:48 -0600, Chris 'Xenon'
>         Hanson wrote:
>         >         > Michael W. Hall wrote:
>         >         > > Since I am having issues with my linux box, I am
>         tinkering
>         >         with OSG in
>         >         > > Visual Studio 2005.  I am not having much luck.
>          I was
>         >         wondering if
>         >         > > anyone can point me to some good example code
>         for VS 2005.
>         >         >
>         >         >   Clarify what you're trying to do, and what
>         you're having
>         >         problems with exactly? I use
>         >         > OSG with VC++ 2005 every day.
>         >         >
>         >         > > I am wanting to do C++/CLR.
>         >         >
>         >         >   Well, that is a different can of worms. I can't
>         help you
>         >         much there, but you should be
>         >         > able to get the regular C++ portion of OSG working
>         without
>         >         problems and then build on that
>         >         > to do your CLR stuff.
>         >         >
>         >
>         >         _______________________________________________
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>         >         osg-users@lists.openscenegraph.org
>         >
>         
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>         >
>         > _______________________________________________
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>         > osg-users@lists.openscenegraph.org
>         >
>         
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>         
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