Hi Daniel, thanks for link. i searched but all i found was normal debugging and breakpoints... it really useful for me. i did not know such an ability of visual studio. i will try to use this way...
--- Hi Ümit, maybe you are right about being cool... i realized that the destructor of my geometry is called but it is called without my control.. it is deleted after a time. i still wonder who gets this geometry and release this. anyway it is not a big problem for me now.. thanks for all your answers... On Wed, Aug 19, 2009 at 4:38 PM, Daniel Trstenjak < daniel.trsten...@science-computing.de> wrote: > > > if you know could you tell me because i could not find. > > google's your friend: > http://social.msdn.microsoft.com/Forums/en-US/vcgeneral/thread/0ce702d6-5428-4b9b-8113-7fa3afe5b66f > > -- > > Daniel Trstenjak Tel : +49 (0)7071-9457-264 > science + computing ag FAX : +49 (0)7071-9457-511 > Hagellocher Weg 73 mailto: daniel.trsten...@science-computing.de > D-72070 Tübingen WWW : http://www.science-computing.de/ > -- > Vorstand/Board of Management: > Dr. Bernd Finkbeiner, Dr. Roland Niemeier, > Dr. Arno Steitz, Dr. Ingrid Zech > Vorsitzender des Aufsichtsrats/ > Chairman of the Supervisory Board: > Michel Lepert > Sitz/Registered Office: Tuebingen > Registergericht/Registration Court: Stuttgart > Registernummer/Commercial Register No.: HRB 382196 > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Ufuk
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