Björn Blissing wrote:
> I remember I wondered the same thing my self. The method I (and I guess 
> Vincent) wonders about is the:
> addChild (Node *child, float min, float max, const std::string &filename, 
> float priorityOffset=0.0f, float priorityScale=1.0f) 
> Here you have to supply both a Node* and a filename. I didn't quite get why, 
> so I skipped this and used the setFilename approach instead.

 I think this is used when creating a PagedLOD scenegraph that you will then 
write to disk
for later realtime use, the way VirtualPlanetBuilder/OSGDEM does.

> Related question:
> What do the values "priorityOffset" and "priorityScale" control? The 
> documentation is quite sparse when it comes to this...

  From memory, these are used to tweak the criteria used to determine when each 
node is
loaded form disk, but I can't recall the details.

> Best regards
> Björn

-- 
Chris 'Xenon' Hanson, omo sanza lettere                  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
"There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
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