Well, maybe I can provide more details to see if I can get some direction:

 

I'm using Windows XP. I'm using OpenSceneGraph-1.2 and I've got the following 
directories:

 

..\OpenSceneGraph\3rdParty\bin

..\OpenSceneGraph\3rdParty\include

..\OpenSceneGraph\3rdparty\include\freetype

..\OpenSceneGraph\3rdparty\include\freetype\cache

..\OpenSceneGraph\3rdparty\include\freetype\config

..\OpenSceneGraph\3rdparty\include\freetype\internal

..\OpenSceneGraph\3rdparty\include\freetype\internal\services

..\OpenSceneGraph\3rdparty\include\GL

..\OpenSceneGraph\3rdParty\lib

..\OpenSceneGraph\OpenSceneGraph\applications

..\OpenSceneGraph\OpenSceneGraph\applications\osgarchive

..\OpenSceneGraph\OpenSceneGraph\applications\osgconv

..\OpenSceneGraph\OpenSceneGraph\applications\osgdem

..\OpenSceneGraph\OpenSceneGraph\applications\osgversion

..\OpenSceneGraph\OpenSceneGraph\applications\osgviewer

..\OpenSceneGraph\OpenSceneGraph\bin

..\OpenSceneGraph\OpenSceneGraph\bin\win32

..\OpenSceneGraph\OpenSceneGraph\bin\win32\debug

..\OpenSceneGraph\OpenSceneGraph\bin\win32\release

..\OpenSceneGraph\OpenSceneGraph\dist

..\OpenSceneGraph\OpenSceneGraph\dist\Irix

..\OpenSceneGraph\OpenSceneGraph\dist\PKG

..\OpenSceneGraph\OpenSceneGraph\doc

..\OpenSceneGraph\OpenSceneGraph\doc\Doxyfiles

..\OpenSceneGraph\OpenSceneGraph\doc\ProgrammingGuide

..\OpenSceneGraph\OpenSceneGraph\examples

..\OpenSceneGraph\OpenSceneGraph\examples\osganimate

..\OpenSceneGraph\OpenSceneGraph\examples\osgautotransform

..\OpenSceneGraph\OpenSceneGraph\examples\osgbillboard

..\OpenSceneGraph\OpenSceneGraph\examples\osgblendequation

..\OpenSceneGraph\OpenSceneGraph\examples\osgbluemarble

..\OpenSceneGraph\OpenSceneGraph\examples\osgcallback

..\OpenSceneGraph\OpenSceneGraph\examples\osgcamera

..\OpenSceneGraph\OpenSceneGraph\examples\osgcameragroup

..\OpenSceneGraph\OpenSceneGraph\examples\osgcatch

..\OpenSceneGraph\OpenSceneGraph\examples\osgcegui

..\OpenSceneGraph\OpenSceneGraph\examples\osgclip

..\OpenSceneGraph\OpenSceneGraph\examples\osgcluster

..\OpenSceneGraph\OpenSceneGraph\examples\osgcopy

..\OpenSceneGraph\OpenSceneGraph\examples\osgcubemap

..\OpenSceneGraph\OpenSceneGraph\examples\osgdelaunay

..\OpenSceneGraph\OpenSceneGraph\examples\osgdepthpartition

..\OpenSceneGraph\OpenSceneGraph\examples\osgdepthshadow

..\OpenSceneGraph\OpenSceneGraph\examples\osgdistortion

..\OpenSceneGraph\OpenSceneGraph\examples\osgforest

..\OpenSceneGraph\OpenSceneGraph\examples\osgfxbrowser

..\OpenSceneGraph\OpenSceneGraph\examples\osggeodemo

..\OpenSceneGraph\OpenSceneGraph\examples\osggeometry

..\OpenSceneGraph\OpenSceneGraph\examples\osgGLUTkeyboardmouse

..\OpenSceneGraph\OpenSceneGraph\examples\osgGLUTsimple

..\OpenSceneGraph\OpenSceneGraph\examples\osghangglide

..\OpenSceneGraph\OpenSceneGraph\examples\osghud

..\OpenSceneGraph\OpenSceneGraph\examples\osgimpostor

..\OpenSceneGraph\OpenSceneGraph\examples\osgintrospection

..\OpenSceneGraph\OpenSceneGraph\examples\osgkeyboard

..\OpenSceneGraph\OpenSceneGraph\examples\osgkeyboardmouse

..\OpenSceneGraph\OpenSceneGraph\examples\osglauncher

..\OpenSceneGraph\OpenSceneGraph\examples\osglight

..\OpenSceneGraph\OpenSceneGraph\examples\osglightpoint

..\OpenSceneGraph\OpenSceneGraph\examples\osglogicop

..\OpenSceneGraph\OpenSceneGraph\examples\osglogo

..\OpenSceneGraph\OpenSceneGraph\examples\osgmotionblur

..\OpenSceneGraph\OpenSceneGraph\examples\osgmovie

..\OpenSceneGraph\OpenSceneGraph\examples\osgmultiplecameras

..\OpenSceneGraph\OpenSceneGraph\examples\osgmultitexture

..\OpenSceneGraph\OpenSceneGraph\examples\osgoccluder

..\OpenSceneGraph\OpenSceneGraph\examples\osgpagedlod

..\OpenSceneGraph\OpenSceneGraph\examples\osgparametric

..\OpenSceneGraph\OpenSceneGraph\examples\osgparticle

..\OpenSceneGraph\OpenSceneGraph\examples\osgparticleeffects

..\OpenSceneGraph\OpenSceneGraph\examples\osgphotoalbum

..\OpenSceneGraph\OpenSceneGraph\examples\osgpick

..\OpenSceneGraph\OpenSceneGraph\examples\osgplanets

..\OpenSceneGraph\OpenSceneGraph\examples\osgpoints

..\OpenSceneGraph\OpenSceneGraph\examples\osgpointsprite

..\OpenSceneGraph\OpenSceneGraph\examples\osgprecipitation

..\OpenSceneGraph\OpenSceneGraph\examples\osgprerender

..\OpenSceneGraph\OpenSceneGraph\examples\osgprerendercubemap

..\OpenSceneGraph\OpenSceneGraph\examples\osgreflect

..\OpenSceneGraph\OpenSceneGraph\examples\osgscalarbar

..\OpenSceneGraph\OpenSceneGraph\examples\osgscribe

..\OpenSceneGraph\OpenSceneGraph\examples\osgsequence

..\OpenSceneGraph\OpenSceneGraph\examples\osgshaders

..\OpenSceneGraph\OpenSceneGraph\examples\osgshaderterrain

..\OpenSceneGraph\OpenSceneGraph\examples\osgshadowtexture

..\OpenSceneGraph\OpenSceneGraph\examples\osgshape

..\OpenSceneGraph\OpenSceneGraph\examples\osgsimple

..\OpenSceneGraph\OpenSceneGraph\examples\osgsimplepager

..\OpenSceneGraph\OpenSceneGraph\examples\osgsimplifier

..\OpenSceneGraph\OpenSceneGraph\examples\osgsimulation

..\OpenSceneGraph\OpenSceneGraph\examples\osgslice

..\OpenSceneGraph\OpenSceneGraph\examples\osgspacewarp

..\OpenSceneGraph\OpenSceneGraph\examples\osgspheresegment

..\OpenSceneGraph\OpenSceneGraph\examples\osgspotlight

..\OpenSceneGraph\OpenSceneGraph\examples\osgsteroimage

..\OpenSceneGraph\OpenSceneGraph\examples\osgteapot

..\OpenSceneGraph\OpenSceneGraph\examples\osgtesselate

..\OpenSceneGraph\OpenSceneGraph\examples\osgtext

..\OpenSceneGraph\OpenSceneGraph\examples\osgtexture1D

..\OpenSceneGraph\OpenSceneGraph\examples\osgtexture2D

..\OpenSceneGraph\OpenSceneGraph\examples\osgtexture3D

..\OpenSceneGraph\OpenSceneGraph\examples\osgtexturerectangle

..\OpenSceneGraph\OpenSceneGraph\examples\osgunittests

..\OpenSceneGraph\OpenSceneGraph\examples\osgvertexprogram

..\OpenSceneGraph\OpenSceneGraph\examples\osgvolume

..\OpenSceneGraph\OpenSceneGraph\examples\osgwindows

..\OpenSceneGraph\OpenSceneGraph\include

..\OpenSceneGraph\OpenSceneGraph\include\osg

..\OpenSceneGraph\OpenSceneGraph\include\osgDB

..\OpenSceneGraph\OpenSceneGraph\include\osgFX

..\OpenSceneGraph\OpenSceneGraph\include\osgGA

..\OpenSceneGraph\OpenSceneGraph\include\osgIntrospection

..\OpenSceneGraph\OpenSceneGraph\include\osgParticle

..\OpenSceneGraph\OpenSceneGraph\include\osgProducer

..\OpenSceneGraph\OpenSceneGraph\include\osgSim

..\OpenSceneGraph\OpenSceneGraph\include\osgTerrain

..\OpenSceneGraph\OpenSceneGraph\include\osgText

..\OpenSceneGraph\OpenSceneGraph\include\osgUtil

..\OpenSceneGraph\OpenSceneGraph\lib

..\OpenSceneGraph\OpenSceneGraph\lib\win32

..\OpenSceneGraph\OpenSceneGraph\lib\win32\debug

..\OpenSceneGraph\OpenSceneGraph\lib\win32\release

..\OpenSceneGraph\OpenSceneGraph\Make

..\OpenSceneGraph\OpenSceneGraph\src

..\OpenSceneGraph\OpenSceneGraph\src\osg

..\OpenSceneGraph\OpenSceneGraph\src\osgDB

..\OpenSceneGraph\OpenSceneGraph\src\osgFX

..\OpenSceneGraph\OpenSceneGraph\src\osgGA

..\OpenSceneGraph\OpenSceneGraph\src\osgIntrospection

..\OpenSceneGraph\OpenSceneGraph\src\osgParticle

..\OpenSceneGraph\OpenSceneGraph\src\osgPlugins

..\OpenSceneGraph\OpenSceneGraph\src\osgProducer

..\OpenSceneGraph\OpenSceneGraph\src\osgSim

..\OpenSceneGraph\OpenSceneGraph\src\osgTerrain

..\OpenSceneGraph\OpenSceneGraph\src\osgText

..\OpenSceneGraph\OpenSceneGraph\src\osgUtil

..\OpenSceneGraph\OpenSceneGraph\src\osgWrappers

..\OpenSceneGraph\OpenSceneGraph\VisualStudio

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\applications

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\examples

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\icons

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osg

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgDB

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgFX

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgGA

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgIntrospection

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgParticle

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgPlugins

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgProducer

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgSim

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgTerrain

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgText

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgUtil

..\OpenSceneGraph\OpenSceneGraph\VisualStudio\osgWrappers

..\OpenSceneGraph\OpenSceneGraph\Xcode

..\OpenSceneGraph\OpenSceneGraph\Xcode\Misc

..\OpenSceneGraph\OpenSceneGraph\Xcode\OpenSceneGraph

..\OpenSceneGraph\OpenSceneGraph\Xcode\OpenSceneGraph\English.lproj

..\OpenSceneGraph\OpenSceneGraph\Xcode\OpenSceneGraph\OpeneSceneGraph.xcodeproj

..\OpenSceneGraph\OpenSceneGraph\Xcode\XcodeTemplates

..\OpenSceneGraph\OpenThreads\bin

..\OpenSceneGraph\OpenThreads\bin\win32

..\OpenSceneGraph\OpenThreads\docs

..\OpenSceneGraph\OpenThreads\examples_src

..\OpenSceneGraph\OpenThreads\examples_src\simplethreader

..\OpenSceneGraph\OpenThreads\examples_src\workcrew

..\OpenSceneGraph\OpenThreads\include

..\OpenSceneGraph\OpenThreads\include\OpenThreads

..\OpenSceneGraph\OpenThreads\lib

..\OpenSceneGraph\OpenThreads\lib\win32

..\OpenSceneGraph\OpenThreads\Make

..\OpenSceneGraph\OpenThreads\pthread_src

..\OpenSceneGraph\OpenThreads\sproc_src

..\OpenSceneGraph\OpenThreads\win32_src

..\OpenSceneGraph\OpenThreads\win32_src\Win32

..\OpenSceneGraph\OpenThreads\win32_src\Win32\Debug

..\OpenSceneGraph\OpenThreads\win32_src\Win32\Debug Static_Static (empty)

..\OpenSceneGraph\OpenThreads\win32_src\Win32\Release

..\OpenSceneGraph\OpenThreads\win32_src\Win32\Release\Release Static_Static 
(empty)

..\OpenSceneGraph\OpenThreads\Xcode

..\OpenSceneGraph\OpenThreads\Xcode\OpenThreads

..\OpenSceneGraph\OpenThreads\Xcode\OpenThreads\English.lproj

..\OpenSceneGraph\OpenThreads\Xcode\OpenThreads\OpenThreads.xcode

..\OpenSceneGraph\OpenThreads\Xcode\OpenThreads\OpenThreads.xcodeproj

..\OpenSceneGraph\Producer

..\OpenSceneGraph\Producer\bin

..\OpenSceneGraph\Producer\bin\win32

..\OpenSceneGraph\Producer\doc

..\OpenSceneGraph\Producer\doc\Tutorial

..\OpenSceneGraph\Producer\doc\Tutorial\SourceCode

..\OpenSceneGraph\Producer\doc\Tutorial\SourceCode\Camera

..\OpenSceneGraph\Producer\doc\Tutorial\SourceCode\CameraGroup

..\OpenSceneGraph\Producer\doc\Tutorial\SourceCode\KeyboardMouse

..\OpenSceneGraph\Producer\doc\Tutorial\SourceCode\Make

..\OpenSceneGraph\Producer\doc\Tutorial\SourceCode\Motif

..\OpenSceneGraph\Producer\doc\Tutorial\SourceCode\OSGIntegration

..\OpenSceneGraph\Producer\doc\Tutorial\SourceCode\RenderSurface

..\OpenSceneGraph\Producer\doc\Tutorial\SourceCode\Window3D

..\OpenSceneGraph\Producer\doc\Tutorial\VC++6.0

..\OpenSceneGraph\Producer\doc\Tutorial\VC++6.0\Camera_1

..\OpenSceneGraph\Producer\doc\Tutorial\VC++6.0\CameraGroup_1

..\OpenSceneGraph\Producer\doc\Tutorial\VC++6.0\CameraGroup_2

..\OpenSceneGraph\Producer\doc\Tutorial\VC++6.0\KeyboardMouse_1

..\OpenSceneGraph\Producer\doc\Tutorial\VC++6.0\KeyboardMouse_2

..\OpenSceneGraph\Producer\doc\Tutorial\VC++6.0\KeyboardMouse_3

..\OpenSceneGraph\Producer\doc\Tutorial\VC++6.0\KeyboardMouse_4

..\OpenSceneGraph\Producer\include

..\OpenSceneGraph\Producer\include\Producer

..\OpenSceneGraph\Producer\lib

..\OpenSceneGraph\Producer\lib\win32

..\OpenSceneGraph\Producer\Make

..\OpenSceneGraph\Producer\src

..\OpenSceneGraph\Producer\Test

..\OpenSceneGraph\Producer\Test\Cursor

..\OpenSceneGraph\Producer\Test\FullScreen

..\OpenSceneGraph\Producer\Test\KeyboardMouse

..\OpenSceneGraph\Producer\Test\Make

..\OpenSceneGraph\Producer\Test\PBuffer

..\OpenSceneGraph\Producer\Test\PBuffer\VC++6.0

..\OpenSceneGraph\Producer\Test\PBuffer\VC++6.0\Pbuffer2

..\OpenSceneGraph\Producer\Test\PBuffer\VC++6.0\Snapshot

..\OpenSceneGraph\Producer\Test\PBufferCamera

..\OpenSceneGraph\Producer\Test\RenderSurface

..\OpenSceneGraph\Producer\Test\Trackball

..\OpenSceneGraph\Producer\Test\TwoCameras

..\OpenSceneGraph\Producer\Test\Version

..\OpenSceneGraph\Producer\Test\WaitRealize

..\OpenSceneGraph\Producer\Test\WindowName

..\OpenSceneGraph\Producer\VC++6.0

..\OpenSceneGraph\Producer\VC++6.0\Producer

..\OpenSceneGraph\Producer\VC++6.0\Test

..\OpenSceneGraph\Producer\VC++6.0\Test\KeyboardMoustTest

..\OpenSceneGraph\Producer\VC++6.0\Test\RenderSurfaceTest

..\OpenSceneGraph\Producer\VC++6.0\Test\TrackballTest

..\OpenSceneGraph\Producer\VC++7

..\OpenSceneGraph\Producer\VC++7\Producer

..\OpenSceneGraph\Producer\VC++7\Producer\Win32

..\OpenSceneGraph\Producer\VC++7\Producer\Win32\Debug

..\OpenSceneGraph\Producer\VC++7\Producer\Win32\Debug Static_Static (empty)

..\OpenSceneGraph\Producer\VC++7\Producer\Win32\Release

..\OpenSceneGraph\Producer\VC++7\Producer\Win32\Relese Static_Static (empty)

..\OpenSceneGraph\Producer\Xcode

..\OpenSceneGraph\Producer\Xcode\English.lprog

..\OpenSceneGraph\Producer\Xcode\Producer.xcode

..\OpenSceneGraph\Producer\Xcode\Producer.xcodeproj

..\OpenSceneGraph\VirtualPlanetBuilder

..\OpenSceneGraph\VirtualPlanetBuilder\applications

..\OpenSceneGraph\VirtualPlanetBuilder\applications\osgdem

..\OpenSceneGraph\VirtualPlanetBuilder\include

..\OpenSceneGraph\VirtualPlanetBuilder\Make

..\OpenSceneGraph\VirtualPlanetBuilder\src

..\OpenSceneGraph\VirtualPlanetBuilder\VisualStudio
 

 

 
> Date: Mon, 2 Nov 2009 09:15:24 -0700
> From: xe...@alphapixel.com
> To: osg-users@lists.openscenegraph.org
> Subject: Re: [osg-users] Setting up VPBMaster
> 
> Jacob Armstrong wrote:
> > All,
> > How exactly does one go about setting up VBPMaster and its dependencies?
> > I already had OpenSceneGraph and its dependencies (Producers and
> > OpenThreads). Now I'm trying to set up VPBMaster and I had to use CMake
> > to get an .sln file, so I did that. Then I received a series of errors
> > when trying to compile it, so I moved some input and .lib files around
> > and finally got it to build. However, I'm not getting linking errors,
> > such as:
> > VirtualPlanetBuilder\VirtualPlanetBuilder\src\osgTerrain\DataSet.cpp(56)
> > : warning C4273: 'vpb::DataSet::setNotifyOffset' : inconsistent dll linkage
> 
> Sometimes this can happen when you are trying to mix DLLs and their 
> corresponding .libs
> that were generated by projects with different compile options like 
> debug/release or the like.
> 
> > Does anyone know what I'm doing wrong here? I can't find any
> > documentation on how to set up your directories for VPBMaster.
> 
> I haven't done it from scratch in a while, so I don't recall any quirks.
> 
> > Thanks!
> > Jake
> 
> 
> -- 
> Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
> PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
> "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
                                          
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