Sure, I'll do that tonight. Thanks a lot for looking into this. -- Nico
On Thu, Nov 26, 2009 at 1:36 PM, Robert Osfield <robert.osfi...@gmail.com>wrote: > Hi Nico, > > I've tracked down issues with both the clean up of the texture object > pool and buffer object pool that has required introduction of some new > methods for cleanup. I have checked into svn/trunk the initial cut of > this code, it enables "osgcamera -r 5 tetra.osg" to work just fine, as > well as a range of other test models. > > The new code is only provisional though - it outputs lots of debug > info the console, and isn't yet tidied up and completed, it is > however, far enough along to warrant wider testing. Could you check > out OSG svn/trunk and then test this against your app and let me know > how you get on. > > Thanks, > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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