Hi Kim, I turned that off and I see the quad only under water.
One more thing. I am trying to implement osgEphemeris with osgOcean, and so far it looks good but two problems. Somehow, when I add the ephemeris into the ocean scene, I am getting the sun rotated 180 around Z, and it is scaled - at least that are the visual impressions. Any thoughts on this? Nick http://www.linkedin.com/in/tnick Sent from Izmit, 41, Turkey On Tue, Jan 5, 2010 at 11:14 AM, Kim Bale <kcb...@googlemail.com> wrote: > Hi Nick, > > osgOcean (with all the effects turned on) renders to a quad on the screen, > this is because there are a number of post processing effects that require > it (glare, dof). If I understand your problem correctly, you will need to > set the frame buffer size to the size of your window with setScreenDims( > osg::Vec2f ) and the quad will fill the window. > > Alternatively turn off glare and depth of field. > > Regards, > > Kim. > > > 2010/1/5 Trajce Nikolov <nikolov.tra...@gmail.com> > > What I am getting is View in a Window. Please see the attached image. The >> osgOcean opens another window instead of rendering in the one I created. Any >> ideas, hints? >> >> Nick >> >> http://www.linkedin.com/in/tnick >> Sent from Izmit, 41, Turkey >> >> On Mon, Jan 4, 2010 at 8:50 AM, Trajce Nikolov >> <nikolov.tra...@gmail.com>wrote: >> >>> Hi Tian Ma, >>> >>> well, the example works just fine. Also, when I step thru, I am not >>> getting any errors. Just not able to see the ocean surface and getting the >>> screen aligned quad (black) ... Any ideas? >>> >>> Nick >>> >>> http://www.linkedin.com/in/tnick >>> >>> >>> On Mon, Jan 4, 2010 at 5:46 AM, Tian Ma <tianxiao...@foxmail.com> wrote: >>> >>>> Hi Nick: >>>> >>>> Could you run the ocean example successfully? >>>> >>>> Any errors occured when you get a back screen? >>>> >>>> Cheers, >>>> MT >>>> >>>> >>>> >>>> Trajce Nikolov wrote: >>>> > Hi, >>>> > >>>> > I am trying to embed the ocean stuff into my application. I mimic the >>>> code from the example, and all I get is 2D black screen aligned quad. Any >>>> hints? >>>> > >>>> > >>>> > Thanks >>>> > >>>> > >>>> > Nick >>>> > >>>> > http://www.linkedin.com/in/tnick (http://www.linkedin.com/in/tnick) >>>> > Sent from Devlet, Ankara, Turkey >>>> > >>>> > ------------------ >>>> > Post generated by Mail2Forum >>>> >>>> >>>> ------------------ >>>> Read this topic online here: >>>> http://forum.openscenegraph.org/viewtopic.php?p=22044#22044 >>>> >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> osg-users@lists.openscenegraph.org >>>> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>> >>> >>> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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