Hi Nick

>I turned that off and I see the quad under water. see attached

Did you turn off depth of field aswell?

>Somehow, when I add the ephemeris into the ocean scene, I am getting the
sun rotated >180 around Z, and it is scaled - at least that are the visual
impressions. Any thoughts on >this?

In the reflection on the ocean surface or the scene itself?

K.


2010/1/5 Trajce Nikolov <nikolov.tra...@gmail.com>

> Hi Kim,
>
> I turned that off and I see the quad under water. see attached
>
> One more thing. I am trying to implement osgEphemeris with osgOcean, and so
> far it looks good but two problems. Somehow, when I add the ephemeris into
> the ocean scene, I am getting the sun rotated 180 around Z, and it is scaled
> - at least that are the visual impressions. Any thoughts on this?
>
> Nick
>
> http://www.linkedin.com/in/tnick
> Sent from Izmit, 41, Turkey
>
> On Tue, Jan 5, 2010 at 11:14 AM, Kim Bale <kcb...@googlemail.com> wrote:
>
>> Hi Nick,
>>
>> osgOcean (with all the effects turned on) renders to a quad on the screen,
>> this is because there are a number of post processing effects that require
>> it (glare, dof). If I understand your problem correctly, you will need to
>> set the frame buffer size to the size of your window with setScreenDims(
>> osg::Vec2f ) and the quad will fill the window.
>>
>> Alternatively turn off glare and depth of field.
>>
>> Regards,
>>
>> Kim.
>>
>>
>> 2010/1/5 Trajce Nikolov <nikolov.tra...@gmail.com>
>>
>> What I am getting is View in a Window. Please see the attached image. The
>>> osgOcean opens another window instead of rendering in the one I created. Any
>>> ideas, hints?
>>>
>>> Nick
>>>
>>> http://www.linkedin.com/in/tnick
>>> Sent from Izmit, 41, Turkey
>>>
>>> On Mon, Jan 4, 2010 at 8:50 AM, Trajce Nikolov <nikolov.tra...@gmail.com
>>> > wrote:
>>>
>>>> Hi Tian Ma,
>>>>
>>>> well, the example works just fine. Also, when I step thru, I am not
>>>> getting any errors. Just not able to see the ocean surface and getting the
>>>> screen aligned quad (black) ... Any ideas?
>>>>
>>>> Nick
>>>>
>>>> http://www.linkedin.com/in/tnick
>>>>
>>>>
>>>> On Mon, Jan 4, 2010 at 5:46 AM, Tian Ma <tianxiao...@foxmail.com>wrote:
>>>>
>>>>> Hi Nick:
>>>>>
>>>>>  Could you run the ocean example successfully?
>>>>>
>>>>>  Any errors occured when you get a back screen?
>>>>>
>>>>> Cheers,
>>>>> MT
>>>>>
>>>>>
>>>>>
>>>>> Trajce Nikolov wrote:
>>>>> > Hi,
>>>>> >
>>>>> > I am trying to embed the ocean stuff into my application. I mimic the
>>>>> code from the example, and all I get is 2D black screen aligned quad. Any
>>>>> hints?
>>>>> >
>>>>> >
>>>>> > Thanks
>>>>> >
>>>>> >
>>>>> > Nick
>>>>> >
>>>>> > http://www.linkedin.com/in/tnick (http://www.linkedin.com/in/tnick)
>>>>> > Sent from Devlet, Ankara, Turkey
>>>>> >
>>>>> >  ------------------
>>>>> > Post generated by Mail2Forum
>>>>>
>>>>>
>>>>> ------------------
>>>>> Read this topic online here:
>>>>> http://forum.openscenegraph.org/viewtopic.php?p=22044#22044
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
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