jterpstra wrote: > 1) Is this type of integration even possible with QT?
Yes, you can embed a OSG view into a Qt frame, dock window etc. There are two ways to do this shown in the osgViewerQt example. Adapterwindow is easiest, the oosgwidget needs a little fix on windows to stop a redrawing bug. (see http://forum.openscenegraph.org/viewtopic.php?t=4432) > 2) I am lost when they talk about Views, Viewports, Cameras, etc. Where is a > good source to learn about this stuff? These are roughly the same as in Opengl. The more important thing to learn is how osg:: Nodes, Geoeds, Geometries and Drawables go together The best place to start is Paul Marz's book http://www.osgbooks.com/books/osg_qs.html All this migth be overkill for a 2d map. The new Qt drawing canvas is very good, have you looked at the quartely newslatter on Qt's site? It's free as a download or you can buy a paper copy. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22651#22651 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org