Hi Raymond,

Just wanted to give credit to Cedric for the osg DirectShow plugin, I
had sent out an email quite awhile about about public interest in an
open sourced Direct Show plugin but never got around to releasing one.
 Kudos to Cedric for beating me to the punch :)

Thanks,

Jason

On Wed, Feb 3, 2010 at 11:58 AM, Trajce Nikolov
<nikolov.tra...@gmail.com> wrote:
> the latest windows sdk has the project files for all the configuration.
> build against it
> Nick
>
> http://www.linkedin.com/in/tnick
>
>
> On Wed, Feb 3, 2010 at 6:44 PM, Raymond de Vries <ree...@xs4all.nl> wrote:
>>
>> Hi, most likely Cedric and/or Jason (Beverage),
>>
>> I would like to try out your directshow plugin in svn, and now I am in the
>> process of building the BaseClasses of the windows platform sdk. Although
>> I've searched the net and the platform sdk docs, I cannot see how I can
>> produce a release version of the BaseClasses (the debug version is built
>> properly, so it seems). Can anymore please give me some advice how to do
>> that? Cedric? Jason?
>>
>> I am using Microsoft DirectX SDK (August 2007) and Microsoft Platform SDK
>> for Windows Server 2003 R2, using Visual Studio 2008. I tried to build the
>> strmbase.lib by running nmake in the Visual Studio command prompt but then
>> it only builds the debug version. Should I hack the makefile or is there
>> another way?
>>
>> Thanks a lot already, cheers
>> Raymond
>>
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>
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