And you can be sure that this plugin works like a charm, we're using
it with 4 live streams everyday in a live TV show and we never had any
problem ! ;)
http://www.tharsis-software.com/1-29972-Realisation.php
On Thu, Feb 4, 2010 at 6:56 PM, Raymond de Vries <ree...@xs4all.nl
<mailto:ree...@xs4all.nl>> wrote:
Hi guys,
I would like to say a big 'thank you' for this nice plugin. After
quite some time installing SDKs and building I got the plugin
working :-)
For the record: I did this on Windows Vista 32 bit, Visual Studio
2008, Microsoft DirectX SDK (August 2009) and Windows SDK v6.0.
Cheers
Raymond
Serge Lages wrote:
I think it's one of the latest :
Microsoft DirectX SDK (August 2009)
On Wed, Feb 3, 2010 at 7:03 PM, Raymond de Vries
<ree...@xs4all.nl <mailto:ree...@xs4all.nl>
<mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>> wrote:
Hi,
Ok, nice to hear. Which version of directx are you using? My
directshow build on Vista, using directx August 2007,
resulted in
a missing symbol...
Cheers
Raymond
Serge Lages wrote:
I am working on Windows 7 and it works like a charm
with the
Win7 SDK.
On Wed, Feb 3, 2010 at 6:49 PM, Raymond de Vries
<ree...@xs4all.nl <mailto:ree...@xs4all.nl>
<mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>
<mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>
<mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>>> wrote:
Hi guys,
First of all, thanks a lot for your quick reply! As it
turned out,
I also had a more recent platform sdk on my system
(win vista).
Out of habit I just installed the older one on each
system I
develop on... And I had build the baseclasses once (long
time ago)
using the makefile...
Thanks for your advice. I just built the BaseClasses
and now
building osg svn, including directshow :-) Finders
crossed...
I will try out the windows 7 sdk on my windows 7 machine
soon too.
Jason, ok, I understand it. Indeed I found your
message from a
while ago. I only saw Cedric's name in the cmake
module, so
that's
why I thought you joined efforts. So thanks Cedric!
One more thing for now: do I have (easy) access to
the 'current
image' via the plugin?
I will let you know how it goes...
Cheers
Raymond
Jason Beverage wrote:
Hi Raymond,
Just wanted to give credit to Cedric for the osg
DirectShow
plugin, I
had sent out an email quite awhile about about
public
interest
in an
open sourced Direct Show plugin but never got
around to
releasing one.
Kudos to Cedric for beating me to the punch :)
Thanks,
Jason
On Wed, Feb 3, 2010 at 11:58 AM, Trajce Nikolov
<nikolov.tra...@gmail.com
<mailto:nikolov.tra...@gmail.com>
<mailto:nikolov.tra...@gmail.com
<mailto:nikolov.tra...@gmail.com>>
<mailto:nikolov.tra...@gmail.com
<mailto:nikolov.tra...@gmail.com>
<mailto:nikolov.tra...@gmail.com
<mailto:nikolov.tra...@gmail.com>>>>
wrote:
the latest windows sdk has the
project files for
all the
configuration.
build against it
Nick
http://www.linkedin.com/in/tnick
On Wed, Feb 3, 2010 at 6:44 PM, Raymond de Vries
<ree...@xs4all.nl <mailto:ree...@xs4all.nl>
<mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>
<mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>
<mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>>> wrote:
Hi, most likely
Cedric and/or Jason (Beverage),
I would like to try out your directshow
plugin
in svn,
and now I am in the
process of building the BaseClasses of
the windows
platform sdk. Although
I've searched the net and the platform
sdk docs, I
cannot see how I can
produce a release version of the
BaseClasses (the
debug version is built
properly, so it seems). Can anymore
please give me
some advice how to do
that? Cedric? Jason?
I am using Microsoft DirectX SDK (August
2007) and
Microsoft Platform SDK
for Windows Server 2003 R2, using Visual
Studio
2008.
I tried to build the
strmbase.lib by running nmake in the
Visual Studio
command prompt but then
it only builds the debug version. Should
I hack the
makefile or is there
another way?
Thanks a lot already, cheers
Raymond
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