Hi Paul, Am 10.03.10 03:25, schrieb Paul Martz: > * Anyone out there with Mac OS X experience? Specific things I'd like > assistance with would be: > - Input on which svn revisions are required to enable support for Mac > OS X 10.6. The goal is to be able to build OSG 2.8.3 against the 10.6 SDK.
For 10.6 and specifically 64bit you'll need the imageio-plugin, the new cocoa graphicswindow-implementation and the refactored os x specific files (DarwinUtils etc) and the adapted cmakefiles. The cocoa backend is not 10.6 specific, so it can be tested with 10.4 or 10.5 for osgviewer (graphicswindowcarbon/cocoa, pixelbuffercarbon/cocoa, darwinutils.h/.mm) : rev 10887 for the imageio-plugin: 10885 for the quicktime-plugin? i am not sure, i would stick with the latest rev. > - Somebody with a Mac that already has 10.6, for testing. I have 10.5 > but can upgrade if no one else steps forward. I can do some automated compile-tests on a 10.6 machine here. > - An Xcode expert to create appropriate Xcode files for the 2.8.3 > release (needs to work with the osgAnimation backport). I'll try to update the xcode-projects, but it will get messy and hairy. And this needs a lot of testing. cheers, Stephan _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org