Hi Ben,

BTW, I've been using the OSGAdapterWidget ... trying to specify
sharedContext with traits.

AdapterWidget will force you to single-threaded mode, which will make using multiple views painfully slow. QOSGWidget supports the normal OSG multi-threading modes, which is much better.

I've looked at all the OSG examples as well as some Delta3D examples,
but I can't find one that is Qt based and sharing the graphics context
and a single scene.

OK, I hadn't understood that you wanted to share the graphics context. We're creating a new context for each view. It works OK for us. I don't know if it would work or how to do it when sharing the context (I've never tried).

Sorry I can't help more.

J-S
--
______________________________________________________
Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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