Hi,

Well, I figured it out.

go OSG!!!

 
Code:
geode->getOrCreateStateSet()->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF); 



Thank you so much !!!    '':D'
Cheers,
Robert[/code]

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http://forum.openscenegraph.org/viewtopic.php?p=27837#27837





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