Hi, Well, I figured it out.
go OSG!!! Code: geode->getOrCreateStateSet()->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF); Thank you so much !!! '':D' Cheers, Robert[/code] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27837#27837 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org