Hi Robert,

Your sort functor would take a reference to the Vec3Array+lookvector
or an array of the distances to sort against and then make decision of
<  based on the dereferencing the indices.   Preparing an array of
distances based would mean you only do the compute of the distance
once per vertex, rather twice per<  check of which there will nlogn.

Thanks for your guidance, you did everything except code it up for me :-)

J-S
--
______________________________________________________
Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to