Hi Brad, The output all looks fine, the serializers for osgTerrain do seem to be loading, but for some reason are failing.
Could you try a release build to see if that produces any different results. I'm clutching at straws though, I believe the code in question is identical for both platforms and should work fine. Do you have any unix systems you could try a test build and run on? Robert. On Thu, Jun 17, 2010 at 3:58 PM, Christiansen, Brad <brad.christian...@thalesgroup.com.au> wrote: > Hi, > > As a quick test I renamed of copy of osg66-osgrd.dll and > osg66-orgTerrainrd.dll to osgrd.dll and osgterrain.dll. Thr output is cleaner > but the result is the same (test.source still has no laters). I have attached > the output. > > Cheers, > > Brad > > -----Original Message----- > From: osg-users-boun...@lists.openscenegraph.org > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of > Christiansen, Brad > Sent: Thursday, 17 June 2010 10:25 PM > To: OpenSceneGraph Users > Subject: Re: [osg-users] VPBMaster failing - build_master.source not loaded > correctly. > > Hi, > >>> Does the osgdem -s .. --so .. test produce a source file with the >>> vpb::DatabaseBuilder entry in it? > > Yes. The DatabaseBuilder is there but there are no color layers. > > For the results that follow, all the binaries I have just built from a fresh > checkout are in D:\osg\vpb-bin\bin. Before the run, in the shell, I set the > PATH to only include that directory. It appears that that is where the DLLs > are getting loaded from. However, it isn't finding osgterrainrd.dll or > orgrd.dll. All my OSG DLLs have been created using the naming convention: > osg66-osgrd.dll, osg66-osgTerrainrd.dll etc (I built release with debug > binaries). Not sure if this has anything to do with it. > > I ran this with notify set to debug: > osgdem -s build_master.source --so test.source > out.txt > > The results are attached, out.txt is the console output. > > Thanks for your help. > > Cheers, > > Brad > > > > > -----Original Message----- > From: osg-users-boun...@lists.openscenegraph.org > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert > Osfield > Sent: Thursday, 17 June 2010 10:04 PM > To: OpenSceneGraph Users > Subject: Re: [osg-users] VPBMaster failing - build_master.source not loaded > correctly. > > Hi Brad, > > On Thu, Jun 17, 2010 at 2:50 PM, Christiansen, Brad > <brad.christian...@thalesgroup.com.au> wrote: >> Just checked out a fresh copy of both osg and vpb, re-created the projects >> and did a full build of both. Unfortunately I still have the same problem. >> Looks like I will need to fix the problem that occurring with my >> OS/compiler. Can you suggest any areas that I should look at first? I am >> guessing the issue will be in osgTerrain serializer plug-in. > > Does the osgdem -s .. --so .. test produce a source file with the > vpb::DatabaseBuilder entry in it? Could you post the result, it might give a > small hint to what might be going wrong. > > Is there any chance you are linking to slighty older version of the > OSG/plugins are runtime? > > Could you set OSG_NOTIFY_LEVEL to DEBUG and then re-run the test: > > osgdem -s build_master.source --so test.source > > And post the results, there is chance it might give a clue to what is going > amiss. > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > DISCLAIMER:--------------------------------------------------------------------------- > This e-mail transmission and any documents, files and previous e-mail > messages attached to it are private and confidential. They may contain > proprietary or copyright material or information that is subject to legal > professional privilege. 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