OK, you are righy I didn't tell you the error detail, sorry. I would like to know if it was a known issue.
I use the following code: osg::ref_ptr<osg::Node> node = osgDB::readNodeFile(fileFullPath); where the fullpath is a correct path pointing to an ive file. The same file that can be loaded with OSG 2.8.2. >From that call I get a null node, i.e. _ptr =0x0. I run my app from VS and I verified the OSG plug-in dir is in path and contains both osgdb_ive.dll and osgdb_ived.dll libs. Regards Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31665#31665 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org