Holiday Greetings All!

Alberto Luaces wrote:
> 
> I have to say that it used to work well at least with OSG 2.4.0. Then
> that misbehaviour appeared, but I don't know if it is a problem with the
> drivers or with OSG. I think it's more likely a configuration/driver
> issue since you are the first pinging the list for that, if I recall
> correctly. The osgViewer::View::setUpViewAcrossAllScreens should be a
> good starting point to track the issue.
> 
> In Windows it expands across the screens from the beginning, but the OSG
> windowing code is different.
> 
> Regards,
> 
> -- 
> Alberto
> 
> _______________________________________________
> osg-users mailing list
> 
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
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> Post generated by Mail2Forum


I took a look at "osgViewer::View::setUpViewAcrossAllScreens" in View.cpp, did 
some tests on an example file and with little time I had concluded that it’s 
not how the width is being set in the windows traits! I have two 1600X1200 
monitors and it is seeing it as one 3200X1200 monitor as it should! And that is 
what it's trying to set the view as that but it's getting bumped back to the 
1600X1200 screen size for some reason.  My gut felling is it's an OpenGL, or 
X11 isue!

That was all I could do over my lunch break. I'm back to Mouse Manipulator 
hacking agean for now. If I can devote more time later, I will.

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You all have some Happy Holidays! 
D Glenn

------------------------
D Glenn (a.k.a David Glenn) - Moving Heaven and Earth!

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=34953#34953





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