Hi Bawenang,

Did you manage to load a model by anychance, and get the material properites
(for example color) without changing the shaders?, it would really help me.


Thanks,
Regards

On Tue, Feb 22, 2011 at 2:07 PM, Kim Bale <kcb...@googlemail.com> wrote:

> Hi Bawenang,
>
> To my knowledge all the shaders work correctly.
>
> Can you be more specific?
>
> Regards,
>
> Kim.
>
>
> On 22 February 2011 13:04, Bawenang Rukmoko <ben...@cs.its.ac.id> wrote:
>
>> Hi,
>>
>> I seem to stumbled a lot on osgOcean's shaders. I've got lots of graphics
>> artefacts because of them. Can you point me to the ones that are actually
>> working on them? I may need to disturb them a bit with my questions. Thanks.
>> Oh yea BTW I've successfully made my own bloom shader. Here's the
>> screenshot. :D
>>
>>
>>
>>
>> Thank you!
>>
>> Cheers,
>> Bawenang
>>
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.org/viewtopic.php?p=36945#36945
>>
>>
>>
>>
>> Attachments:
>> http://forum.openscenegraph.org//files/glow2_129.jpg
>> http://forum.openscenegraph.org//files/glow_139.jpg
>>
>>
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>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
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>


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