Hi Fred,

Please try the latest updates to svn/trunk, it may or may not address
the issues you have seen.  If it doesn't please put together a small
example that reproduces the problem.

Robert.

On Wed, Apr 20, 2011 at 3:25 PM, Fred Smith <osgfo...@tevs.eu> wrote:
> Hi,
>
> I have an application using a single, unique viewer doing occasional RTT by 
> the means of an ABSOLUTE_RF slave camera with a distinct scene graph. I had 
> chosen a while ago to do my RTT this way and not use a separate context.
>
> I have a tool that pregenerates lots of textures, each texture generation 
> going through a cycle of addSlave/removeSlave and distinct scene graoh 
> disposal etc. Then, once all textures are generated, I get back to my main 
> loop where viewer.frame() is called again. At this very moment, with release 
> 2.9.12 - or actually a trunk snapshot somewhere inbetween releases 2.9.12 and 
> 2.9.13 - I experience very weird issues where my application stalls quite 
> badly for some unexplained reason. Again, this is once it gets past the 
> texture generation and back into the main loop with viewer.frame().
>
> I tried a release/debug build (VS2010) and noticed a couple of weird 
> assertions with the debug build but only once or twice. Sometimes the 
> computer freezes for a little while.
>
> When I saw these messages I decided to try with release 2.9.10. I don't seem 
> to have the same problem with this release.
> These investigations are not exhaustive yet but I wanted to let you know.
>
> Cheers,
> Fred
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=38636#38636
>
>
>
>
>
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