Hi Fred, Please try the latest updates to svn/trunk, it may or may not address the issues you have seen. If it doesn't please put together a small example that reproduces the problem.
Robert. On Wed, Apr 20, 2011 at 3:25 PM, Fred Smith <osgfo...@tevs.eu> wrote: > Hi, > > I have an application using a single, unique viewer doing occasional RTT by > the means of an ABSOLUTE_RF slave camera with a distinct scene graph. I had > chosen a while ago to do my RTT this way and not use a separate context. > > I have a tool that pregenerates lots of textures, each texture generation > going through a cycle of addSlave/removeSlave and distinct scene graoh > disposal etc. Then, once all textures are generated, I get back to my main > loop where viewer.frame() is called again. At this very moment, with release > 2.9.12 - or actually a trunk snapshot somewhere inbetween releases 2.9.12 and > 2.9.13 - I experience very weird issues where my application stalls quite > badly for some unexplained reason. Again, this is once it gets past the > texture generation and back into the main loop with viewer.frame(). > > I tried a release/debug build (VS2010) and noticed a couple of weird > assertions with the debug build but only once or twice. Sometimes the > computer freezes for a little while. > > When I saw these messages I decided to try with release 2.9.10. I don't seem > to have the same problem with this release. > These investigations are not exhaustive yet but I wanted to let you know. > > Cheers, > Fred > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=38636#38636 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org