Hi Nan Can you provide link of tutorial you are talking about ?
Cheer David Callu 2011/5/4 Nan WANG <nan.c...@gmail.com> > Hello everyone: > > i have a question regarding how to pass texture to shader > > There were some code in the tutorial, such as: > > > Code: > > bumpMapProgramObject->addShader( bumpFragmentObject ); > bumpMapProgramObject->addShader( bumpVertexObject ); > > osg::Uniform* lightPosU = > new osg::Uniform("LightPosition",osg::Vec3(0,0,1)); > osg::Uniform* normalMapU = new osg::Uniform("normalMap",1); > osg::Uniform* baseTextureU = new osg::Uniform("baseTexture",0); > > bumpMapState->addUniform(lightPosU); > bumpMapState->addUniform(normalMapU); > bumpMapState->addUniform(baseTextureU); > lightPosU->setUpdateCallback(new updateBumpShader() ); > > bumpMapState->setAttributeAndModes > (bumpMapProgramObject, osg::StateAttribute::ON); > > osg::Texture2D* tankBodyNormalMap = new osg::Texture2D; > tankBodyNormalMap->setDataVariance(osg::Object::DYNAMIC); > osg::Image* tankBody = osgDB::readImageFile("TankBump.png"); > if (!tankBody) > { > std::cout << " couldn't find texture, quiting." << std::endl; > return -1; > } > > tankBodyNormalMap->setImage(tankBody); > bumpMapState->setTextureAttributeAndModes > (1,tankBodyNormalMap,osg::StateAttribute::ON); > > > > > Here, the example creates > osg::Uniform* normalMapU = new osg::Uniform("normalMap",1); > > '1'is the initial value of normalMap? how to link to texture unit in > shader? > > using (Am I right?) > > bumpMapState->setTextureAttributeAndModes > (1,tankBodyNormalMap,osg::StateAttribute::ON); > > > here the value of first parameter should be the same as initial value in > the 'new osg::Uniform("normalMap",1);' > > and the way to have the 'tankBodyNormalMap' in bumpmap.vert, using > gl_MultiTexCoord0 or gl_MultiTexCoord1? > > where we can find bumpmap.vert? > > Thank you! > > Cheers, > Nan > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=38982#38982 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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