Ok, I deleted the build folder and restarted with the method you listed above and I am still getting massive amounts of errors (including the cannot find *.lib).
Here is what I am doing: -downloaded OSG 2.4.8 zipped file, extract to D: and rename it OpenSceneGraph (i.e. D:\OpenSceneGraph) - downloaded the library files: 1. OpenSceneGraph-trunk-VS9.0.30729-x64-debug-12277.7z 2. OpenSceneGraph-trunk-VS9.0.30729-x64-debug-12277-PDBs.7z 3. OpenSceneGraph-trunk-VS9.0.30729-x64-release-12277.7z I extracted them, in that order, into D:\OpenSceneGraph - started cmake-gui (cmake version 2.8.4) and drag/dropped D:\OpenSceneGraph\CMakeLists.txt into the gui - clicked configure. it went through its ordeal and came up with the massive amount of redness. - changed ACTUAL_3RDPARTY_DIR to D:\OpenSceneGraph (where I extracted the stuff out to). changed the "where to build binaries" directory to D:\OpenSceneGraph\build . changed the CMAKE_INSTALL_PREFIX directory to D:\OpenSceneGraph\install . - clicked generate. took note of other red fields (jpeg, ping, tiff, curl, libxml) but they shouldnt matter - opened D:\OpenSceneGraph\build\OpenSceneGraph.sln and here we are ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40292#40292 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org