On 7/5/2011 4:03 AM, George Bekos wrote: > Hello again guys! :D > I want to ask you about this "BUILD_OPENTHREADS_WITH_QT" CMake flag when you > build OSG. From what I saw the only thing this flag does is to use the Qt > Threading library for OpenThreads. Are there any benefits from using Qt > Threading library over for example Win32 threads or pThreads? I understand > that Qt Threading library acts as an extra layer on top of some other library > (Win32threads,pThreads etc) depending on the platform. > In our main application we use Qt Framework a lot for the GUI. Building > OpenThreads with Qt Thread support makes it any safer? Are there evidence > that I might have threading issues when I use OSG with Qt Framework without > OpenThreads Qt support enabled?
I'm interested in this answer too. I seem to recall that Qt's threading library doesn't expose a CPU affinity mask, which OSG kind of likes. Is any of this true? -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org