Hi Scott, The osgQtBrowser and osgQtWidgets examples already make use of QThreads and we don't see problems until now. But I'm not sure if there will be any hidden bugs mixing two different threading APIs (AFAIK, the MFC worker threads seem to have some conflicts with OpenThreads). At least, I think it's not bad to unify your application to use only Qt for threads, networks, GUIs and so on.
Wang Rui 2011/7/7 Scott Wasinger <swasin...@comcast.net>: > I understand that this support is mostly for mobile devices but I and my > development team do a majority of our work on linux/windows systems using Qt > not only for the GUI but for its portability of using QThreads, QNetwork and > etc. > > Is there a possible problem if we mix OpenThreads and QThreads in a > application? Especially if we are trying to have simulate a behavior of a > vehicle in a three dimensional environment (Visually) > > Scott > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=41211#41211 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org