Hello again guys! :D I want to ask you about this "BUILD_OPENTHREADS_WITH_QT" CMake flag when you build OSG. From what I saw the only thing this flag does is to use the Qt Threading library for OpenThreads. Are there any benefits from using Qt Threading library over for example Win32 threads or pThreads? I understand that Qt Threading library acts as an extra layer on top of some other library (Win32threads,pThreads etc) depending on the platform. In our main application we use Qt Framework a lot for the GUI. Building OpenThreads with Qt Thread support makes it any safer? Are there evidence that I might have threading issues when I use OSG with Qt Framework without OpenThreads Qt support enabled?
Thanks in advance guys! Cheers, George ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41150#41150 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org