Thanks a lot for the response. I looked into osgDistortion where they applied the RTT. What I don't understand is where/how they are applying the texture in createDistortionSubgraph. What part of the code is causing the image to stretch at the edges? I don't see it grabbing a particular texture to load.
Esim ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42032#42032 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org