OK, gotcha. Thanks for clearing that up. Glenn. On Jan 21, 2012 3:28 AM, "Torben Dannhauer" <tor...@dannhauer.info> wrote:
> Hi, > > I think he meant the new Qt 4.8.0 threading capability of it's OpenGL > integrations. > > Qt now provides out of the box the possibility to run the openGL rendering > in a thread. Now maybe OSG can be used as it is without "manual triggered > rendering" to serve the Qt eventloop as well.. > > But I don't know what the current status of the Qt integration is.. > > Cheers, > Torben > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=44952#44952 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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