Hi

consensus seems to be that RDP is not an option for modern 3D graphics anyway. 
There's a few alternatives around though, so I don't think we'll be 
implementing anything specific on our side. Just a matter of providing 
recommended solutions for our customers

Thanks,

Mike

On 27 Nov 2012, at 11:16, Robert Osfield wrote:
A more general suggestion I have is that perhaps rendering the image on the 
remote system and then returning this image to the client would be the more 
robust way to handle this type of usage rather than relying upon remote 
desktop.  This approach would require more work at the application level but 
would avoid passing large amounts of vertex and texture data across the network 
and not be limited to specific versions of software drives - the MS OpenGL 
driver supports very few modern OpenGL features so is best avoided.


----
Mike Krus (PhD) - Principal Software Engineer

Midland Valley Exploration
144 West George Street
Glasgow G2 2HG, UK
Tel: +44 141 332 2681
Fax: +44 141 332 6792

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