Hi consensus seems to be that RDP is not an option for modern 3D graphics anyway. There's a few alternatives around though, so I don't think we'll be implementing anything specific on our side. Just a matter of providing recommended solutions for our customers
Thanks, Mike On 27 Nov 2012, at 11:16, Robert Osfield wrote: A more general suggestion I have is that perhaps rendering the image on the remote system and then returning this image to the client would be the more robust way to handle this type of usage rather than relying upon remote desktop. This approach would require more work at the application level but would avoid passing large amounts of vertex and texture data across the network and not be limited to specific versions of software drives - the MS OpenGL driver supports very few modern OpenGL features so is best avoided. ---- Mike Krus (PhD) - Principal Software Engineer Midland Valley Exploration 144 West George Street Glasgow G2 2HG, UK Tel: +44 141 332 2681 Fax: +44 141 332 6792
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