Jan Ciger wrote: > > x64 works for me on 2012. Well, works - as much as the Leap itself works, the > device is really underwhelming after all that hype.
Actually that's true it gets kind of hyped. From what I learned by now the tracking is not that stable and reliable as one in an industrial field or even a gamer might have wished. I work in a Virtual Reality environment where the ball-marker-based infrared ART Tracking is still state of the art since years. It is very robust and reliable while delivering good precision, altought not on a sub-mm level. Now on the other hand its very expensive, we're talking about many 1000 Euros. The Leap costs 1-2% of that solution, so some kind of drawback might be acceptable. But....I think although the Leap is not perfect, you can make great stuff when using the Leap correctly. Finger tracking is not that reliable, but hand tracking is quite good I think. After some training I can now use the LeapManipulator to navigate through my models reliably. But it can do more... I will try to make some demos of what I have in mind in the next weeks. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55493#55493 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org