Hi, osgLeap-0.3.0 is tagged now.
* osgLeap-0.3.0 requires at least OpenSceneGraph?-3.1.4 including build of the osgdb_png plugin to read the PNG images files for the osgLeap::HandState? class * Introduced osgLeap::PointerEventDevice? to generate native OpenSceneGraph? events from your Leap Motion actions. As the name suggests this class focuses on generating (or 'emulating') 2D mouse or touch events for all fingers detected pointing at the screen. PointerEventDevice? supports two modes for click emulation or may be deactivated: 1) Time-based (e.g. if pointer is standing still for 5 seconds, however the actual trigger time can be defined by the user) 2) Screentap (fires a mouse or touch event if the Leap 'Screentap' gesture is done) * PointerEventDevice? may be configured to fire either mouse or touch events however the touch emulation is to be considered experimental. To test PointerEventDevice? run the leappointer example. * Feedback on the touch emulation mode is greatly appreciated. * Added osgLeap::HandState? visualizer to give the user a hint on what the Leap Device is currently seeing. * Introduced osgLeap::PointerGraphicsUpdateCallback? for visualization of the positions you are pointing at. Refer to example_leappointer on how to use * Renamed osgLeap::LeapManipulator? to osgLeap::OrbitManipulator?. This is done in order to avoid naming issues with future additional manipulators. * Renamed example_leapdemo to example_leaporbit * Introduced osgLeap::HUDCamera class to simplify examples[/list] Thank you! Cheers, Johannes ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56975#56975 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org