Ok, Jordi solution wokrs like a charm, I had only to disable culling on drawable, so that its all hardware instanced objects are not culled when original is not visible. I have another problem now - how to apply Material and Light to such a drawable so that it is populated with hardware instancing with shader? I can apply simple color, but despite applied light to the scene there is no light effect on drawable.
... Thank you! Cheers, Mateusz ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55820#55820 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org