Ok, Jordi solution wokrs like a charm, I had only to disable culling on 
drawable, so that its all hardware instanced objects are not culled when 
original is not visible. I have another problem now - how to apply Material and 
Light to such a drawable so that it is populated with hardware instancing with 
shader? I can apply simple color, but despite applied light to the scene there 
is no light effect on drawable.

... 


Thank you!

Cheers,
Mateusz

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http://forum.openscenegraph.org/viewtopic.php?p=55820#55820





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