Jordi Torres wrote:
> 
> 
> Did you tried to add normals to the instaced geometry? 
> 
> 
> > 
> > 
> > Yes, I add normals. Do You think I should modify fragment shader to 
> > calculate light there? If I skip fragment shader at all then speheres are 
> > always black independently how would I try to apply some color to them. 
> > 
> > 
> > Thank you!
> > 
> > Cheers,
> > Mateusz
> > 
> > ------------------
> > Read this topic online here:
> > 
> > http://forum.openscenegraph.org/viewtopic.php?p=55820#55820 
> > (http://forum.openscenegraph.org/viewtopic.php?p=55820#55820)
> > 
> > 
> > 
> > 
> > 
> > _______________________________________________
> > osg-users mailing list
> >  ()
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org 
> > (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org)
> > 
> > 
> > 
> 
> 
> 
> -- 
> Jordi Torres
> 
>  ------------------
> Post generated by Mail2Forum


------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=55823#55823





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