Is this your whole code? I would add CameraMainpulator , like TrackballManipulator. That is what I am seeing missing
Nick On Sat, Jan 11, 2014 at 2:20 PM, Ivan Nikolaev <void...@develer.com> wrote: > Hi, > > I've just started programming 3D stuff with OpenSceneGraph, and noticed > that if during a full-screen rendering I try to disable and then re-enable > my laptop's touchpad (with a Fn+F9 combination, in my case), everything > freezes and the viewer doesn't react to any input, both from keyboard or > mouse/touchpad, so the only way to close it is by killing it. > > Using Fedora 20 with Gnome 3 on ASUS Zenbook with integrated Intel GPU, > the dedicated nVidia is disabled. > OpenSceneGraph v 3.2.0 > > Here's the code of my simple demo application: > > --------------------------------------- > #include <osgViewer/Viewer> > #include <osg/Geode> > #include <osg/ShapeDrawable> > > int main(int argc, char** argv) > { > osg::ref_ptr<osg::ShapeDrawable> box = new osg::ShapeDrawable; > box->setShape(new osg::Box(osg::Vec3(3.0f, 0.0f, 0.0f), 2.0f, 2.0f, > 1.0f)); > > osg::ref_ptr<osg::Geode> root = new osg::Geode; > root->addDrawable(box.get()); > > osgViewer::Viewer viewer; > viewer.setSceneData(root.get()); > > return viewer.run(); > } > --------------------------------------- > > Is this a bug? > > Thank you! > > Cheers, > Ivan > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick
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