Hi Sebastian, there’s no need for macports or something similar (as they build only for OS X not for iOS) and I use lib curl successfully w/o any additional 3rdparty lib.
What error-messages do you get? cheers, Stephan Am 14.03.2014 um 19:43 schrieb Sebastian Messerschmidt <sebastian.messerschm...@gmx.de>: > Hi Stephan, > > The builds for the simulator are working fine with a customized CMake file. > There is one remaining problem however. It seems the libcurl distributed on > the github seem to need libssl or openssl. > I didn't have any success linking to macport built targets. > > Any hints from your side? > > Cheers > Sebastian >> hi sebastian, >> >> good to hear its’ working on your end. There’s a simple iOS example, you’ll >> have to enable BUILD_OSG_EXAMPLES in cmake / build-script. >> >> cheers, >> Stephan >> >> Am 11.03.2014 um 10:52 schrieb Sebastian Messerschmidt >> <sebastian.messerschm...@gmx.de>: >> >>> And again, >>> >>> cleaning the project and rebuilding it came up with a clean build. >>> Thank you so much. :-) >>> >>> Now I need to build a small project using it. >> >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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