Hi.

Here's my example: https://bitbucket.org/kornerr/osg-deferred-shading (
http://youtu.be/AjWOSuLxZ68 )
It has 2 implementaions: plain OSG and EffectCompositor (not part of OSG).
The basic idea behind my implementation is to:
* render the shadow only information to texture;
* do all the rest effects myself and then combine those with the shadow
info.



2014-04-11 16:04 GMT+07:00 Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com>:

> yes. I will ping you on email
>
> Nick
>
>
> On Fri, Apr 11, 2014 at 11:05 AM, Jaime <xatp...@hotmail.com> wrote:
>
>> Thanks for your response Nick.
>>
>> Yes, I have my bump shader. But I don't know how to combine.
>>
>> Please, could you give me an example with code??
>>
>> Thanks!
>>
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.org/viewtopic.php?p=58878#58878
>>
>>
>>
>>
>>
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>
> --
> trajce nikolov nick
>
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