17 апр. 2014 г., в 20:19, Robert Osfield <robert.osfi...@gmail.com> написал(а):
> Hi Marc, > > MinGW isn't a commonly used platform for OSG users so I'm afraid it's > a case of those who want to use MinGW need help fix the problems as > they occur. If you have a fix then subscribe to and a send en email > with the whole modified file to osg-submissions mailing list so it can > be reviewed and consered to merge with svn/trunk and/or the OSG-3.2 > branch. > > As for the specific suggestion of adding include <stdlib.h>, I'd be > hesitate to add this for all platforms but a specific case for MinGW > would be OK, although would feel a bit hacky. If there is already a > MinGW code path in the header than adding it that section would be > most natural. > > Robert. > I think switching to mingw-w64 toolchain is a best variant here. Mingw-w64 don’t have any problems with it and has more completely runtime than Mingw.org toolchains. I’m developer of MSYS2 project and provide about 200 precompiled OpenSource packages for mingw-w64 both 32 and 64-bit. OSG also provided. Also we hard working with mingw-w64 developers to fix any issues that we find. Regards, Alexey. > On 6 February 2014 11:06, Marc Jacquin <amarc.jacq...@gmail.com> wrote: >> Hi all, >> >> Trying to build OSG with Eclipse and MinGW on Win 7 reports a "_int64 does >> not name a type" error in GL header file at lines 147 & 148: >> >> #if !defined(GL_EXT_timer_query) && !defined(OSG_GL3_AVAILABLE) >> >> #ifdef _WIN32 >> typedef __int64 GLint64EXT; >> typedef unsigned __int64 GLuint64EXT;[/u] >> #else >> typedef long long int GLint64EXT; >> typedef unsigned long long int GLuint64EXT; >> #endif >> #endif >> >> Adding a stdlib include at the top of GL.h seems to fix it. >> >> Is that the proper way to do it ? >> >> Thanks. >> >> Cheers, >> Marc >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=58174#58174 >> >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org