Are the various plugins available at runtime? Turn on OSG_NOTIFY up as high as it can go (DEBUG_FP) and see what it says.
On Fri, Sep 26, 2014 at 5:43 PM, joey pedroza <jpedr...@thex1.com> wrote: > Hi, > > Thanks, I was able to find some other examples once I knew what I was > looking for, but that portion of code seems to compile but the part that is > failing for me is the line of code below. It crashes saying something > about invalid pointer. Before that line worked for me just fine. Does Read > Node use anything from the two files I deleted, see my line below. > > osg::ref_ptr<osg::Node> globeE = > osgDB::readNodeFile("C:\\workspace\\data\\world.tif"); > > I've used other sample nodes but they all crash with the same thing, about > an invalid pointer. I stepped into it and eventually I get the error. > > Another question I have the create EGL stuff, I build my embedded stuff > after all the EGL is created? > > > Thank you! > > Cheers, > joey > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=61189#61189 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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