Hi, Thanks, I was able to find some other examples once I knew what I was looking for, but that portion of code seems to compile but the part that is failing for me is the line of code below. It crashes saying something about invalid pointer. Before that line worked for me just fine. Does Read Node use anything from the two files I deleted, see my line below.
osg::ref_ptr<osg::Node> globeE = osgDB::readNodeFile("C:\\workspace\\data\\world.tif"); I've used other sample nodes but they all crash with the same thing, about an invalid pointer. I stepped into it and eventually I get the error. Another question I have the create EGL stuff, I build my embedded stuff after all the EGL is created? Thank you! Cheers, joey ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61189#61189 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org