Did the code come with GLES2 shaders already set up? What does the program look like when run on a genuine GLES2 device? What is the source of the terrain? VPB? OSGEarth? Some random OpenFlight file?
On Fri, Oct 3, 2014 at 12:10 PM, joey pedroza <jpedr...@thex1.com> wrote: > Hi, > > Progress! This is where I'm at, I don't see any errors (log is attached) > but my terrain is only blue(image attached). Since I don't see errors I > don't know what to do next. Any help would be appreciated. > > I haven't commented out or altered the OSG code other than removing > windows32 and pixel file mentioned earlier in the thread. > > I'm guessing that since I'm using GLES2.0 that some functionalities just > are not being implemented? Don't know as I'm a newbie at this and this is > what the company wants(run the code in windows) so this is my life > unfortunately. > > > Thank you! > > Cheers, > joey > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=61248#61248 > > > > > Attachments: > http://forum.openscenegraph.org//files/temp_838.txt > http://forum.openscenegraph.org//files/smple_207.png > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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