Hi Nick,

On 29 October 2014 11:14, Trajce Nikolov NICK <trajce.nikolov.n...@gmail.com
> wrote:

>
> it is TextureRectangle so NPOT is not an issue. Also, I am using the
> osg::Image for transfer of data from the CPU to the GPU, so it is not
> possible to have it all in the GPU. Thanks anyway though!
>
>
Assign an osg::PixelBufferObject to the osg::Image to assist with the data
transfer.

Robert.
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