Hi all,

I am willing to use OSG with QtQuick. As OSG a QtQuick both use OpenGL to 
display things there are conflicts to handle. For instance, I would like to 
only use a reduced part of the OpenGL viewport to display 3D geometry from OSG 
(that is what is usually the 3D window in standard windowing systems). What is 
left of the viewport being solely used by QtQuick for its buttons, sliders...


Hence my question: using OSG, is there a way to only render in a sub-area (or 
reduced rectangle) of the viewport?


I have checked on the internet and I am a bit lost...


Kind regards,


Antoine.
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