Hi Jordi and Sebastian, thanks for your replies. I will have a look on osg::TangentSpaceVisitor, however I have a question: I will have in my OSG scene a lot of objects with/without normal mapping. How can I handle different normal textures using the same osg::TangentSpaceVisitor?
... Thank you! Cheers, Rômulo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72339#72339 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org