Hi,

Now Robert seems to be back from his break, I'm just going to mention the 
potential footguns I found here in case they need sorting out. I've got a 
reasonable solution for the issue I was having, so that doesn't really need 
discussing any more, but it seems sensible to me that OSG might want to avoid 
letting people get into such a situation in the first place.

        When a context is destroyed, the object cache can still have things in 
it that need releasing. It might be a good idea to automatically release things 
in the object cache when a context is destroyed. Even in the single-view case, 
it's not best practice to rely on the GPU driver to clean up everything when a 
context is closed, so this might be helpful for anything that loads stuff from 
files.

        If a composite viewer has a cleanup operation, it's only called when 
the composite viewer is destroyed, and not when associated contexts are 
destroyed. This should maybe be changed so that it happens when a view is 
removed, too, or maybe it should be possible to set a cleanup operation on the 
context objects themselves.

        The static default font doesn't get released when a context is 
destroyed. I don't know everything about OSG, so maybe there's a list of static 
OSG objects that it should be added to, or maybe having static OSG objects is 
just a bad idea.



Cheers,
Chris

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=76471#76471





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