Hi Martin, On Fri, 26 Jul 2019 at 09:45, Martin Siggel <martinsiggel+...@gmail.com> wrote:
> I observed, that also CameraManipulators keep a reference to the camera. > This prohibits then the release of the gl objects. > Which CameraManipulator do you think keeps a reference to the Camera? I've just checked and can't find any. The StandardManipulator currently has a ref_ptr< osg::Node > , could this be what you are thinking of? Robert.
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