Yes, it's the standard manipulator. I am not sure though, if it keeps a direct reference or an indirect reference (via other nodes) to the camera.
Still I noticed, if I keep a reference to the camera manipulator my viewer is not cleaned up correctly. Robert Osfield <robert.osfi...@gmail.com> schrieb am Fr., 26. Juli 2019, 11:49: > Hi Martin, > > On Fri, 26 Jul 2019 at 09:45, Martin Siggel <martinsiggel+...@gmail.com> > wrote: > >> I observed, that also CameraManipulators keep a reference to the camera. >> This prohibits then the release of the gl objects. >> > > Which CameraManipulator do you think keeps a reference to the Camera? > I've just checked and can't find any. > > The StandardManipulator currently has a ref_ptr< osg::Node > , could this > be what you are thinking of? > > Robert. > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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