Hi Matthias, The most likely cause of this type of odd behavior is out of sync build - where you app is built against a different version of the OSG/plugins that are linked to at runtime. So check your paths for older versions of the OSG which might be hanging around.
Robert. On 5/3/06, Matthias Ferch <[EMAIL PROTECTED]> wrote:
this one is driving me mad.. i did not work for the past couple of days on my project.. this evening i finally wanted to continue, but now i have very strange problems.. when i try to load .obj files, nothing is drawn at all (well i can see some lonely black pixels sometimes) and if i load .osg models instead, the models are all black and seem to lack detail.. this is how the cessna model looks, e.g.: www.vexator.net/wtf.gif i load models like this: ref_ptr<Node> mesh = osgDB::readNodeFile( filename ); osg::ref_ptr<osg::PositionAttitudeTransform> MeshTransform; MeshTransform = new osg::PositionAttitudeTransform(); MeshTransform->addChild( mesh.get() ); i rebuilt the whole library, still the same. i did not update my gpu drivers in the meantime or sth else.. any idea what's going on here? :( i'm absolutly clueless. thanks. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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