Brede Johansen wrote:
Hi Chris and others,
Following the generate mipmap+texture compression procedure on the
conformance page
http://www.openscenegraph.org/osgwiki/pmwiki.php/Tasks/OpenGLConformance
I got different results with the optimizer set to default and off.  I
suspect something has changed in OSG because when I converted a file
to .osg the texture "file" keyword was missing when optimizations was
set to default.

  This could have something to do with the recent changes in the FLT loader, I 
guess.

Regards
Brede

--
Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at logrus
 "I set the wheels in motion, turn up all the machines, activate the programs,
  and run behind the scenes. I set the clouds in motion, turn up light and 
sound,
  activate the window, and watch the world go 'round." -Prime Mover, Rush.
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