Brede Johansen wrote:
Hi Chris and others, Following the generate mipmap+texture compression procedure on the conformance page http://www.openscenegraph.org/osgwiki/pmwiki.php/Tasks/OpenGLConformance I got different results with the optimizer set to default and off. I suspect something has changed in OSG because when I converted a file to .osg the texture "file" keyword was missing when optimizations was set to default.
This could have something to do with the recent changes in the FLT loader, I guess.
Regards Brede
-- Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at logrus "I set the wheels in motion, turn up all the machines, activate the programs, and run behind the scenes. I set the clouds in motion, turn up light and sound, activate the window, and watch the world go 'round." -Prime Mover, Rush. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
