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Robert Osfield wrote:
> On 6/2/06, Yigang Wang <[EMAIL PROTECTED]> wrote:
>> As the title.
>>
>> Sorry for such simple question. Thanks for your reply.
> 
> 
> node1->setNodeMask(1);
> node2->setNodeMask(2);
> node3->setNodeMask(3);
> 
> intersectVisitor.setTraversalMask(0x1)
> scene->accept(intersectVistor); // just match node1, and node2

Is this actually correct? Should it not match node1 and 3? (and not two,
since 2 is 10 in binary).

Jan

- --

Jan Ciger
GPG public key: http://www.keyserver.net/

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