Hi All,

I was hoping to leave serious stats work for a week or two, but am
finding that I need it myself for doing benchmarking and profiling of
different shadow volume codes.  So tomorrow I'll spend some time
putting a bit of a stats collecting framework together in both the
core osg, and osgViewer.  Timing Stats collection is just one thing
though.

The next issue is how do you present the results and there is huge
scope for different ways of recording, presenting and using the timing
stats.  The osgProducer::Viewer had one take on how to present the
results, this needn't be the be all and end all - I'm open to
suggestions on useful ways of reporting the results - both graphically
and recording it.

Timing stats are really about finding bottlenecks and this can be
quite an involved process - the stats osgProducer::Viewer displayed
were useful, but often not fine grained enough.  More fine grained
reported isn't something you can do with a general purpose high level
stats collection and reporting - its needs some means for extending
the basics stats collection with your own extras and how to report
these extras.

I can image this getting quite complex so I thought I'd bend your ears
for what schemes you've seen used before and found really effective.

With that call for thoughts I'll turn in for the night :-)

Robert.
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