Hi Robert, We had thougth to adapt the osgProducer stats to our java viewer. Maybe advanced stats will be better, but by now, similar stats to osgProducer are enought for our projects.
The most useful, It would be to make reusable stats, I mean, they could be use inside osgViewer::Viewer, but also inside SImpleViewer, so 3rd party gui toolkits will have also good stats ;). -- Rafa. On 1/18/07, Paul Martz <[EMAIL PROTECTED]> wrote:
I already documented the stats display in the OSG Quick Start Guide, so I'd prefer identical functionality to avoid having to rewrite it. I understand OSG is a moving target; I'm just alerting you to a possibly avoidable rework-induced delay. As engineers often say, "if it ain't broke, don't fix it." -Paul > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Robert Osfield > Sent: Thursday, January 18, 2007 3:46 PM > To: osg users > Subject: [osg-users] How would you like your stats served up? > > Hi All, > > I was hoping to leave serious stats work for a week or two, > but am finding that I need it myself for doing benchmarking > and profiling of different shadow volume codes. So tomorrow > I'll spend some time putting a bit of a stats collecting > framework together in both the core osg, and osgViewer. > Timing Stats collection is just one thing though. > > The next issue is how do you present the results and there is > huge scope for different ways of recording, presenting and > using the timing stats. The osgProducer::Viewer had one take > on how to present the results, this needn't be the be all and > end all - I'm open to suggestions on useful ways of reporting > the results - both graphically and recording it. > > Timing stats are really about finding bottlenecks and this > can be quite an involved process - the stats > osgProducer::Viewer displayed were useful, but often not fine > grained enough. More fine grained reported isn't something > you can do with a general purpose high level stats collection > and reporting - its needs some means for extending the basics > stats collection with your own extras and how to report these extras. > > I can image this getting quite complex so I thought I'd bend > your ears for what schemes you've seen used before and found > really effective. > > With that call for thoughts I'll turn in for the night :-) > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@openscenegraph.net > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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