If that is your "image" of Umeå, I don't think you have seen Umeå from its best side... A CPP file :-)
I know we are coding quite a lot, but I would have expected some more colors in your image of Umeå!! Did you forget to attach an image? /Anders On 2/22/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
Hi All, One of the tasks bubbling along in the background is support for distortion correction in osgViewer. osgViewer itself won't provide the support but will allow you to set up the required cameras and distortion meshes as custom scene graph elements. This week I generalised a couple of components in osgViewer, SceneView and Camera to allow to work, ableit in app hardwired way. Eventually you'll be able to set this all up from a configuration file which will specify both the camera set up and the distortion correction mesh, then in any osgViewer::Viewer app you'll just need to load the configuration file and your app will be able to support novel displays without the need for extra distortion correction hardware, or coding from yourself. As a proof of concept the osgdistortion example now has an extra code path that creates 6 RTT Camera's to generate a cube environment map and one HUD camera for distorion correction all within a single osgViewer::Viewer. The user of the viewer only sees the result of the last HUD camera, so it'll feel like you using one fancy camera rather than 7... What do the results look like? See attached image of the town of Umea (thanks for VRLab for the model :-) The distortion correction here is for a mythical 360 degree projector at the center of dome, no such beast exists, but the code in osgdistortion is about proof of concept. Proper math models for the distortion correction of real physical display configurations will follow, although not this week. Robert. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
-- ________________________________________________________________ Anders Backman Email: [EMAIL PROTECTED] HPC2N/VRlab Phone: +46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se/~andersb
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